9 September 2024
I am in the early phases of a new game design project! As of this writing, it is still untitled, however I have been using the codename Conclusion/Clarity. Based on my historical research, it will be a ghost game where the player controls a detective character. I hope to blend historical research with supernatural elements to create a unique and informative game.
This research talk, which was part of my department’s DM Talk series, outlines the research that I have completed and some of the early design and development work that I have been working on. I plan for this to be a long-term, iterative project, so it is nebulous at this point in development but I plan to start full-scale work on the project shortly.
In terms of next steps, I plan to start creating formal design documents which I can use to help better define the project.