23 April 2026
After a year of hard work I was happy to present some of the findings of the Korean Games & Game Design Research Group at DM Demo Day 2026 with Soyoun Jang (the co-founder of our group), Sargylana Cherepanova, Audrey Chung, and Hyunha Lim. Our primary research activities included hosting public game nights focused on numerous Korean video games and traditional games, running a reading group, operating game design workshops and hosting Florence Chee for a book talk and graduate seminar. We also spent many months collecting and cataloguing video games, traditional games, and books for the group. We couldn’t get through them all, so I’m looking forward to another year of running the group!

One of my favorite activities from our first year of the research group was learning how to play yutnori (윷놀이), a traditional Korean board game that is frequently played at family gatherings and on holidays. For DM Demo Day we created our own customized yutnori board, which we used to introduce the game to everyone that came to visit our station. Take a look at it below:

The Korean Games & Game Design Research Group was made possible through the generous funding of the Provost’s Fund for Excellence in Graduate Studies (PEGS) 2025-2026 and Global Student Experiences (GSE) 2025-2026. I would also like to thank my co-founder Soy, who was indispensable in the grant-writing process and in helping to set-up the group with me.

