2 June 2017
This talk, given with my co-author Marilyn Sugiarto, was given at CGSA 2017 in Toronto. We explore how video games utilize collective memory systems through a case study of famous ninja Hattori Hanzo.
2 June 2017
This talk, given with my co-author Marilyn Sugiarto, was given at CGSA 2017 in Toronto. We explore how video games utilize collective memory systems through a case study of famous ninja Hattori Hanzo.
1 June 2017
This is the talk that I gave at CGSA 2017 in Toronto about the making of Nagasaki Kitty, a video game that I wrote/ directed.
The full version is available now: nagasaki-kitty.ca