Ryan Scheiding

  • Blog
  • CV & Research
  • Games

Tags

Affordances AI Atomic Bombs Board Games Call For Papers Collective Memory Conference Presentation Critical Making Game Design Hiroshima History indigeneity Interview Itch Korean Games Mass Communications Midway Miyoshi Nagasaki Nagumo Ninja Positionality Postcolonialism Public Talk Research Lab Samurai Teaching Trophies Twitch Video Game Video Game Narratives Workshop Yōkai Yūrei

Archives

  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • September 2024
  • August 2024
  • April 2024
  • March 2024
  • February 2024
  • September 2023
  • August 2023
  • June 2023
  • May 2023
  • August 2022
  • March 2022
  • December 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2020
  • November 2019
  • October 2019
  • October 2018
  • May 2018
  • June 2017
  • April 2017

Categories

  • Uncategorized

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tag: Ninja

Hanzo Hattori & Collective Memory

June 2, 2017 by Ryan Scheiding·0 Comments

2 June 2017

This talk, given with my co-author Marilyn Sugiarto, was given at CGSA 2017 in Toronto. We explore how video games utilize collective memory systems through a case study of famous ninja Hattori Hanzo.

Proudly powered by WordPress. Theme: Flat 1.7.11 by Themeisle.