16 May 2023
In this video I take a brief look at how Koei Tecmo defines “Japanese-styled” in their horror game series Fatal Frame. This was inspired by a quote from the series producer who referred to the most recent release in the series, Fatal Frame: Mask of the Lunar Eclipse, as, “This extremely Japanese-styled title” when the game was being marketed in 2022. I trace Koei Tecmo’s definition of Japanese-ness through an analysis of other yūrei media and the narrative structures of the series. This research is in its early stages but I argue that Koei Tecmo connects to both historical and contemporary yūrei media in the Fatal Frame series and pose some questions about the significance of how Koei Tecmo defines Japanese-ness through Fatal Frame.
I decided to do something a little different for the International Conference on Games and Narrative 2023. While I did give a virtual talk at the conference, I also made a shorter video version of my presentation for my YouTube channel. Ideally, I would like to continue to do this for conference talks that I give that are either in-person or given “live” in a virtual conference format. I will continue to share video versions of my presentations from conferences and public talks that require video versions as well.
On the lighter side, I just wanted to note that I have really been enjoying the Fatal Frame games lately and I was very happy to get the chance to write about them for the first time. I am still mulling how exactly I want to approach my next large project, but I hope that I get to include some more analysis of the Fatal Frame games.