11 September 2023
I was pleased to be invited to give a research talk in my new department’s DM Talks series. I agreed to participate right after I arrived in Atlanta and did not have a solid idea of what I wanted to talk about exactly. Luckily, I have been working on a book chapter that I thought would benefit from some public discussion while I was drafting the first version. I think that the talk went very well and I was able to get some great feedback that helped with the first draft. It was also awesome to get to talk about my research in detail with my new colleagues and our amazing graduate students.
The talk examines the Atelier Ryza trilogy and assesses the games’ attempts at decolonization (both narratively and through game design). While I think that the decolonialization attempts made by the series are not perfect, I argue that the games are significant and interesting from a postcolonial perspective. Please note that this video is rough. The talk was delivered in a hybrid format, so the audio is extracted from the original Microsoft Teams recording. My introduction of my other research and the question period have been cut for the sake of time and avoiding privacy issues. The screen recording has been replaced by still images of the slides from the talk and some limited gameplay from the Atelier Ryza games.